Kim's Game 6

144 is a square number

144 is a square number

Ten minus twelve is minus two

Ten minus twelve is minus two

A quarter is the same as 25 percent

A quarter is the same as 25 percent

Five minutes is 300 seconds

Five minutes is 300 seconds

Multiplying even numbers together always gives even answers

Multiplying even numbers together always gives even answers

1.5 squared is 2.25

1.5 squared is 2.25

Acute angles are less than 90 degrees

Acute angles are less than 90 degrees

A pentagon has five sides

A pentagon has five sides

Nine Sevens are sixty three

Nine Sevens are sixty three

29 is a prime number

29 is a prime number

Play

See above ten phrases which need to be memorised. Each time the blue play button is clicked a phrase will be removed from the collection. The aim of the activity is to write down the exact the phrase after it has been removed. After the last phrase has been removed all ten phrases are then shown in the order they were removed so that accuracy can be checked. The auto play button removes phrases at thirty second intervals (the time interval can be changed - see below).


Topics: Starter | Games | Memory | Multiple Intelligences | Vocabulary

  • Bob Cavanagh, Brussels
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  • I hadn't thought of using Kim's game in this way. It is excellent for students to develop recall skills, not just long term ones but short term ones as well. These short term skills are essential when answering longer questions which require the student to keep track of previous information.
  • Jamie, MPS
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  • This game was excellent! I'd really like more of this!
  • Jake Buist, Carnoustie High School.
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  • This game refreshes your memory and gets you thinking.
  • Mr Godber, Ilfracombe Arts College
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  • Great starter - could be a great way into any topic. Everyone enjoyed it!
  • Kate Cooper, Rayleigh
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  • This was a wonderful starter, the children were engaged in their learning and because they were trying so hard to remember the facts for the game didn't realise that they were remembering maths facts!!!
    Would be nice to have topic specific games along the same lines too if possible!
  • Dr L,
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  • Great starter. My year 8 did really well and 19 remembered all the facts!
  • Trnsum,
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  • Another way to play this game is for pupils to work in pairs or small groups. Different strategies may come into play as the pupils decide how best to collaborate and discuss the facts they are trying to remember. You could even the Random Student Generator to put the pupils into groups (the group links at in the left panel of the Random Student Generator page).

How did you use this starter? Can you suggest how teachers could present or develop this resource? Do you have any comments? It is always useful to receive feedback and helps make this free resource even more useful for Maths teachers anywhere in the world.
Click here to enter your comments.

Previous Day | This starter is for 11 May | Next Day

 

Answers

The phrases, in the order they disappeared, will be shown in the panel at the top of this page at the end of the game.

Note to teacher: Doing this activity once with a class helps students develop strategies. It is only when they do this activity a second time that they will have the opportunity to practise those strategies. That is when the learning is consolidated. Click a button below to play another version of this game or play the same game again (the phrases will disappear in a different order)

Basic Shapes

Pentagon

Fancy Shapes

Fancy Shapes

Circle Parts

Circle Parts

Angle Theorems

Angle Theorems

Fractions

Fractions

For many pupils the initial task of memorising ten items is far too difficult. You can make the game easier by removing some of the items with the blue button before you present the pupils with this activity.

The auto play feature removes phrases after a certain number of seconds (30 seconds by default). You can vary that time interval if it is not suitable for your class here:

Auto Play: Remove phrases every

Note that the first phrase is removed four seconds after pressing the auto play button despite the time interval set for the rest of the phrases above.



Online Maths Shop

Laptops In Lessons

Teacher, do your students have access to computers such as tablets, iPads or Laptops?  This page was really designed for projection on a whiteboard but if you really want the students to have access to it here is a concise URL for a version of this page without the comments:

Transum.org/go/?Start=May11

However it would be better to assign one of the student interactive activities below.

Laptops In Lessons

Here is the URL which will take them to another activity based on memory.

Transum.org/go/?Num=494

Student Activity

 


If you are not familiar with Rudyard Kipling's story of Kim, or, to give him his full name, Kimball O'Hara, he was the son of a sergeant of an Irish regiment in India in the late 1800s. His father and mother died while he was a child, and he was left to the care of an aunt.

His playmates were all local Indian boys, so he learned to talk their language and to know their ways. He became great friends with an old wandering priest and travelled with him all over northern India. One day he chanced to meet his father's old regiment on the march, but in visiting the camp he was arrested on suspicion of being a thief. His birth certificate and other papers were found on him, and the regiment, seeing that he had belonged to them, took charge of him, and started to educate him. But whenever he could get away for holidays, Kim dressed himself in Indian clothes, and went among the locals as one of them.

After a time he became acquainted with a Mr Lurgan, a dealer in old jewellery and curiosities,who was also a member of the Government Intelligence Department. This man, finding that Kim had such special knowledge of local habits and customs, decided that he could make a useful agent for Government Intelligence work. He therefore gave Kim lessons at noticing and remembering small details, which is an important point in the training of a Scout.

Mr Lurgan began by showing Kim a tray full of precious stones of different kinds. He let him look at it for a minute, then covered it with a cloth, and asked him to state how many stones and what sorts were there. At first Kim could remember only a few, and could not describe them very accurately, but with a little practice he soon was able to remember them all quite well.

At last, after much other training, Kim was made a member of the Secret Service, and was given a secret sign, a locket to wear round his neck and a certain sentence, which, if said in a special way, meant he was one of the Service.

Many More Memory Moments

Kim's Quiz
Activity
The traditional memory game played with mathematical statements.

Times Tables
Activity
A collection of activities to help you learn your times tables in only 5 days.

Pairs Twenty One
Activity
Find the pairs of numbers that add up to 21 in this collection of matching games.

Pairs Eleven
Activity
Find pairs of playing cards of the same suit which add up to eleven.

Algebra Pairs
Activity
The classic Pelmanism or pairs game requiring you to match equivalent expressions.

Indices Pairs
Activity
The traditional pairs or pelmanism game adapted to test knowledge of indices.

Pairs 240
Activity
Find the pairs of numbers that multiply together to give a product of 240 in this collection of matching games.

Circle Pairs
Activity
Find the matching pairs of circle diagrams and circle properties in this interactive online game.

Rotational Symmetry Pairs
Activity
The traditional pairs or pelmanism game adapted to test knowledge of rotational symmetry.

Pi-Mon
Activity
Memorise the digits of pi with help from some musical notes.

Screen Test
Activity
Memorise the mathematical facts in the video then answer the ten quiz questions.

Formulae to Remember
Activity
The traditional pairs or pelmanism game adapted to test recognition for formulae required to be memorised for GCSE exams.

Formulae Pairs
Activity
Find the matching pairs of diagrams and formulae for basic geometrical shapes.

Mathterpieces
Activity
Memorise eight pictures made up of geometrical shapes then sort them into order.

Venn Diagram Pairs
Activity
The traditional pairs or pelmanism game adapted to test knowledge of Venn diagrams.

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